Durriken Petulengro
Administrator
}}Skill{-504} Exp{4935} Jewels{-3495} Level{18} Strength{50} Endurance{158} Speed{211} Willpower{125} Magic Attack{102} Magic Defense
Posts: 522
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Post by Durriken Petulengro on Oct 17, 2012 0:32:09 GMT -5
Nestled deep within the guild, away from the hustle and noise of the guild hall and bar, there is a somewhat large room, filled with neatly made beds, each with a heavy white curtain that is capable of being pulled completely around the bed, for privacy reasons.
The room is hardly furnished, aside the beds, there is a counter, behind which a healer is generally perched, and further more there is a door behind him, filled with supplies and the like. This door is always locked, of course, and only he has to key to it.
There is always at least one healer on duty, but in times of high traffic (such as during tournaments or after a large scale fight) extra staff are called in, for obvious reasons.
The window is generally open, allowing the fresh crisp air to flow into the room. The room is completely spotless, everything is neat, tidy, and tucked away in it's own special place.
This place is where the injured and sick rest and are taken care of. The rules are strict, with low tolerance for a lot of noise, but one can visit an injured companion, as long as they try to do so during visit hours.
(If you are injured, post in this thread with your character being taken care of, but these people are just healers, not miracle workers, that can't insta-heal life threatening wounds!
You can also have your character stay for a while, and of course you are allowed to visit other characters that are 'stuck' here.)
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